Search found 17 matches
- May 1st, 2008, 9:40 am
- Forum: General Chat
- Topic: Excellent post on Quarter To Three
- Replies: 44
- Views: 22363
Believe or not, but pirates often simply deliver better service than the publishers Surely a seldom case, but it reminds me of what happened to a well known audio application a few years ago: The cracked version took about 10-20% less CPU time - the crackers removed all the highly (runtime) encrypt...
- April 22nd, 2008, 9:43 pm
- Forum: Eschalon: Book I
- Topic: Eschalon box / cds photos?
- Replies: 6
- Views: 5559
- April 11th, 2008, 9:09 pm
- Forum: Eschalon: Book I
- Topic: Eschalon box / cds photos?
- Replies: 6
- Views: 5559
@tempsanity: Even though if, I think its worth to have that game in your board :). But, there was no extra shipping cost denoted in the invoice I've got after I've ordered the full version. Maybe it was already included in the price, but it didn't felt much if it was (I'm living in Europe too). @BW:...
- April 11th, 2008, 8:03 pm
- Forum: General Chat
- Topic: Got a favorite Book?
- Replies: 43
- Views: 25074
- April 11th, 2008, 7:47 pm
- Forum: Eschalon: Book I
- Topic: An happy Linux user with a suggestion...
- Replies: 6
- Views: 2703
- April 7th, 2008, 8:14 pm
- Forum: Eschalon: Book I
- Topic: Eschalon box / cds photos?
- Replies: 6
- Views: 5559
- March 31st, 2008, 8:07 pm
- Forum: Eschalon: Book I Support [Macintosh]
- Topic: Disappointingly slow!
- Replies: 29
- Views: 22569
- March 31st, 2008, 7:32 pm
- Forum: Eschalon: Book I
- Topic: The WIDGET
- Replies: 12
- Views: 12859
- March 28th, 2008, 11:59 pm
- Forum: General Chat
- Topic: Excellent post on Quarter To Three
- Replies: 44
- Views: 22363
Thanks for the link BW, very interesting stuff. I haven't knew that they had so much problems with TQ. I by myself bought it, played it through and was happy. As my beginning times are far gone (my first PC games were in 1987), I've totally lost track about warez already in the middle of the 90s. To...
- March 28th, 2008, 10:53 pm
- Forum: General Chat
- Topic: Can you deal with no auto map?
- Replies: 17
- Views: 11071
@Saxon: for sure, drawing maps gave me a much deeper connection to a game. I planned my next steps, tactics way more intensively, created escape plans, developed the shortest routes to important landmarks. Thinking above a paper plan, not in front of a screen, a whole different thing and increases c...
Burntime
Anyone played/playing this classic too? I know, there was a remake in the pipe (burntime.org), but it seems to be almost dead. So I'm stuck with the original inside DosBox.
Best,
Elstyr
Best,
Elstyr
- March 23rd, 2008, 2:19 pm
- Forum: General Chat
- Topic: Gary Gygax has died
- Replies: 5
- Views: 3579
- March 23rd, 2008, 1:59 pm
- Forum: General Chat
- Topic: games really are for guys
- Replies: 15
- Views: 9827
WoW is an example, how women can become addicted to games too. In my friend-circle there are two couples playing WoW like hell. They're both married and, erm, if the female part wouldn't play the game I think the marriages would've been divorsed, just a guess ;). I remember the days when we've playe...
- March 23rd, 2008, 1:49 pm
- Forum: General Chat
- Topic: Hardest part of game development?
- Replies: 4
- Views: 3480
Creating a good story, developing the player- and game-concept into the deepest detail - that takes the most time, and that's the most valuable work to do. Way before the development starts (except of some concept arts, concept code etc.). Since you've got a very detailed script, it is so much easie...
- March 22nd, 2008, 8:19 pm
- Forum: Eschalon: Book I
- Topic: Book-I - magnificent!
- Replies: 4
- Views: 2100