Search found 14 matches
- May 20th, 2008, 4:14 am
- Forum: General Chat
- Topic: Welcome to the new forums
- Replies: 13
- Views: 6677
Re: Welcome to the new forums
Nice work Basilisk mob. I nice eco friendly colour scheme =)
- January 2nd, 2008, 5:27 am
- Forum: Eschalon: Book I
- Topic: lowest level you beat the game at?
- Replies: 8
- Views: 4538
- December 30th, 2007, 7:20 pm
- Forum: Eschalon: Book I Support [Windows]
- Topic: Patch 1.02
- Replies: 33
- Views: 34698
- July 25th, 2007, 7:39 am
- Forum: Eschalon: Book I
- Topic: Eschalon Lore - Storytellin' n' all that.
- Replies: 3
- Views: 4354
Ahh yes.. of course.. this is the start of the Eschalon journey, so naturally exploration and introductions are the key! Great! I should have realised this because it has indeed been mentioned many times in interviews etc. I love the fact that you have made this 'blank canvas' approach central to th...
- July 25th, 2007, 6:31 am
- Forum: Eschalon: Book I
- Topic: Eschalon Lore - Storytellin' n' all that.
- Replies: 3
- Views: 4354
Eschalon Lore - Storytellin' n' all that.
Hi BWrangler and Co, I have searched through the forums for a similar topic to this but it eludes me, if there is one at all (and feel free to dump this into the 'questions' thread if you see fit). I was wondering if we could get a little info regarding the lore that the game/s are based on. Even at...
- July 24th, 2007, 4:17 am
- Forum: Eschalon: Book I
- Topic: Eschalon Teaser "World Premiere"
- Replies: 40
- Views: 24708
WOW! My goodness.. this is way beyond my expectations! I have been dabbling with Geneforge and Avernum for a bit of late, and was half expecting Book One to be similar in technical prowess to them, but man those visuals are cracking! The snazzy UI animations are like Baldur's Gate meets Mac OSX! The...
- June 22nd, 2007, 7:29 am
- Forum: Eschalon: Book I
- Topic: Q&A - Ask a question, Get an answer
- Replies: 534
- Views: 292891
- June 22nd, 2007, 5:26 am
- Forum: Eschalon: Book I
- Topic: Hardware Poll #1
- Replies: 29
- Views: 20198
The future is widescreen, if only because of all the TFTs being churned out for TVs, IMO. Very likely. It's amazing how something as mundane as an aspect ratio can toy with the emotions of the consuming masses. Even now I tend to look back at 3:4 non-widescreen monitors (and definately TV's) and ge...
- June 22nd, 2007, 4:43 am
- Forum: Eschalon: Book I
- Topic: Q&A - Ask a question, Get an answer
- Replies: 534
- Views: 292891
- June 21st, 2007, 5:50 am
- Forum: Eschalon: Book I
- Topic: Q&A - Ask a question, Get an answer
- Replies: 534
- Views: 292891
Greetings. This may be a bit of a lame question but I am enthusiastic about it so will ask anyway. I am very impressed by the font you have chosen, being a keen 'screen font' collector, so I must ask: did you search for and trial many font to find this one (and are you at liberty to reveal it's sour...
- June 14th, 2007, 5:05 am
- Forum: General Chat
- Topic: MUSIC FOR ADVENTURERS
- Replies: 21
- Views: 13942
- June 11th, 2007, 8:00 am
- Forum: Eschalon: Book I
- Topic: Hardware Poll #1
- Replies: 29
- Views: 20198
We thought about doing that, just extending the game screen for larger monitors. One of the big obstacles in that is things really start slowing down when we pump a lot of sprites onto the screen, and a larger the play area, the more sprites we have to draw to fill it. That makes sense, although it...
- June 11th, 2007, 1:11 am
- Forum: Eschalon: Book I
- Topic: Hardware Poll #1
- Replies: 29
- Views: 20198
- June 10th, 2007, 9:37 pm
- Forum: Eschalon: Book I
- Topic: Poll: Requiring Food and Water in RPGs
- Replies: 119
- Views: 91361
In the long run it does start to become an annoyance when you simply need to keep the character fed so that they don't die (I'm thinking pet feeding in WoW). Definately adds a bit more fun when food or water has magical or healing properties. What I'd really like to see if the dining process become ...