Search found 45 matches

by chamr
February 13th, 2008, 5:18 pm
Forum: Eschalon: Book II
Topic: A cry in the woods about Book II
Replies: 4
Views: 5021

A cry in the woods about Book II

Finished the game a few weeks back. Thanks for such an enjoyable experience. Loved it. I'm a serial game abandonner, often getting less than half-way through a game before getting bored with it and moving on to the next bright and shiny one. In fact, I haven't finished an RPG in probably one or two ...
by chamr
January 8th, 2008, 6:04 pm
Forum: Eschalon: Book II
Topic: Book II - The Journey Begins
Replies: 13
Views: 16288

Hurray! Can we take this as you officially making enough money with Book I to be confident you'll be able to deliver Book II? Or are things still speculative at this point?
by chamr
January 8th, 2008, 5:59 pm
Forum: Eschalon: Book I
Topic: Advice for Ranger build
Replies: 7
Views: 5108

Actually, you can do this without any Move Silent. The higher the Hide Shadows you have, the further you can be away from a wall or tree and remain hidden, plus, when you get it high enough, even hitting a foe will not reveal you. I'm guessing that Move Silent will prevent the baddies from following...
by chamr
December 14th, 2007, 9:05 pm
Forum: Eschalon: Book I
Topic: Archer a bad idea?
Replies: 32
Views: 17077

alpha wrote:I think that you can't miss with DO.
I did once, when I had no thrown skill, and managed to light myself on fire. :shock: That was my motivation for getting at least level one.
by chamr
December 14th, 2007, 4:19 pm
Forum: Eschalon: Book I
Topic: Archer a bad idea?
Replies: 32
Views: 17077

How many points do you have in each skill at level 10? Level is with boosts from items. Unboosted is in parens. Let's see... Alch 10(7) - some points, some train, some book Div 9 - all points Lt Armor 3 - all points Cartogrophy 8(6) - some points, some book Dodge 4 - all points Hide in Shadows 4(1)...
by chamr
December 13th, 2007, 1:47 pm
Forum: Eschalon: Book I
Topic: Archer a bad idea?
Replies: 32
Views: 17077

My Ranger's 10th level or so, and I'm having a blast. Mind you, I haven't played a pure-Archer, but more of what I think of as a classic Ranger: bow fist, melee backup, light armor, some Divination magic, Cartography, and a bit of concealment and Survival. I added Alchemy because I couldn't resist. ...
by chamr
December 13th, 2007, 1:37 pm
Forum: Eschalon: Book I
Topic: Character Balancing
Replies: 69
Views: 30522

Consider it from the point of view of a new player, one who just reads the manual and then heads off to play. This is an old-school RPG, so without being told otherwise the player will assume skills and attributes operate under the basic idea that more = better. And the majority of the stats do fol...
by chamr
December 13th, 2007, 2:11 am
Forum: Eschalon: Book I
Topic: Character Balancing
Replies: 69
Views: 30522

Edit: Nevermind. Post nuked. This is pointless. Actually, I think we've gotten to the heart of the matter. You think the game balance should support power gamers for the sake of reaching a broader audience. I think that doing so would compromise one of the core principles of the design. So I, for o...
by chamr
December 12th, 2007, 8:39 pm
Forum: Eschalon: Book I
Topic: Character Balancing
Replies: 69
Views: 30522

You're deriving fun from the experience. A lot of people derive fun from "winning." In this case, that means having a bad-ass character. What do you think is up with all the "look at my awesome end-game character, guys!" posts? Unfortunately no one can play a straight warrior an...
by chamr
December 12th, 2007, 7:43 pm
Forum: Eschalon: Book I
Topic: Character Balancing
Replies: 69
Views: 30522

Even if the game doesn't have strict archetyping/classes, it still needs its internal mechanics to be consistent. Again, why? Why must each and every mechanic follow the same rules? Why must each skill be linear in progression? In fact, that seems rather boring to me. I like that the skill system i...
by chamr
December 12th, 2007, 5:25 pm
Forum: Eschalon: Book I
Topic: Character Balancing
Replies: 69
Views: 30522

There needs to be some kind of mechanical restriction to force your character into meaningful roles. Eschalon lacks this. I don't think there "needs" to be this. You may like it that way, but this game does not "need" it. I find the only useful discussion on balance for SP cRPG'...
by chamr
December 12th, 2007, 1:52 pm
Forum: Eschalon: Book I
Topic: just how balanced and bug free is the game?
Replies: 55
Views: 22625

I'd rather it wasn't religiously one or the other. We have enough of those. I like the idea of starting out with a flavor but not being overly restricted on where I go from there. I wouldn't mind tinkering with it a bit to make the flavor last a little longer, if you will, but I think it would take ...
by chamr
December 12th, 2007, 1:49 pm
Forum: Eschalon: Book I
Topic: Unbalanced mage to warrior paths
Replies: 45
Views: 22871

My prime char (i.e. the one furthest along) is mostly a Ranger, so excuse my ignorance on the late game Mage conundrum, but have you guys been making heavy use of Fortify Mana potions? Seems to me that cutting the mana cost in half for your spells in a big battle would address one of the problems, a...
by chamr
December 12th, 2007, 1:29 pm
Forum: Eschalon: Book II
Topic: Hallherron Combat system may work for a party game
Replies: 16
Views: 12688

I can't speak to Philo's posting habits in other threads, as I haven't been paying that much attention. But as far as this one goes, there's absolutely nothing wrong with rune's suggestion of having a look at another game in order to get ideas for Book II. Nothing at all.
by chamr
December 11th, 2007, 7:37 pm
Forum: Eschalon: Book II
Topic: Wish List for Book II {Compiled}
Replies: 128
Views: 70190

And lastly, would be great to see what items I have equiped when shopping. Its nice to be able to compare what you are using with what you'd like to buy. I have to keep checking out of the store to doule check the armour rating of an item, then go back in etc... This is already a feature. In the mi...