Search found 281 matches

by Gallifrey
August 18th, 2006, 10:52 am
Forum: GameTalk
Topic: Divine Divinity
Replies: 20
Views: 16453

I've heard lots of good and lots of bad about the game. I played the demo, it didn't really do anything for me, basically being a hack and slash RPG format.

It's not free, but it's probably very cheap to buy now. There's a sequel called Beyond Divinity which I've only heard terrible things about.
by Gallifrey
August 18th, 2006, 10:43 am
Forum: Eschalon: Book I
Topic: Poll: Requiring Food and Water in RPGs
Replies: 119
Views: 91881

Well, ideally I'd like to see small like-items stack (so food, potions, ammunition, that sort of thing). I wouldn't want huge inventories, that's difficult to manage and very unrealistic. A modest-sized inventory means you have to think about what you need to carry, and what you can do without. Too ...
by Gallifrey
August 18th, 2006, 8:58 am
Forum: GameTalk
Topic: At last...
Replies: 6
Views: 8029

Character follow-through should only really happen if Book II is a continuation of the events of Book I. Otherwise, it wouldn't really make a lot of sense. Book II may tell a different story in a different part of the world, in which case a new character (or group.. though I prefer a single characte...
by Gallifrey
August 18th, 2006, 8:08 am
Forum: GameTalk
Topic: Lionheart
Replies: 6
Views: 7037

That's ultimately my thinking as well. Just not enough time to play everything I want to, so I have to be picky.

Although, my current computer can't play any of the new games coming out, so I may get the chance to re-visit the old ones.
by Gallifrey
August 18th, 2006, 7:10 am
Forum: General Chat
Topic: Advertising Echelon
Replies: 16
Views: 18163

I think it would be amusing to make a commercial for the game, spouting all manner of "flash-words" like Next-Gen! Cutting edge! Epic! and so forth. Play exciting dramatic music, enthusiastic narration and so forth while game-screens play out.
by Gallifrey
August 18th, 2006, 7:07 am
Forum: Eschalon: Book I
Topic: OOPS!! Interface and Cartography discussion....
Replies: 40
Views: 29834

Attaching quests to the skill as GhanBuriGhan points out is practically a "must do", I would say. Doing so would go a long way to making one's Cartography-skilled character more than just a map-maker for his own interest, but actually develop the character into something more. A spy, a sco...
by Gallifrey
August 18th, 2006, 7:03 am
Forum: GameTalk
Topic: Lionheart
Replies: 6
Views: 7037

Well, the character I had was essentially a "fighter/thief" with a bit of magic on top. Stealth worked fairly well for a while, but it seems that at the later stages my sneaky skills just weren't high enough. I have a terrible tendency to try and do too much with a character, so I figure t...
by Gallifrey
August 17th, 2006, 6:16 pm
Forum: GameTalk
Topic: Lionheart
Replies: 6
Views: 7037

I never finished it. It had so much promise, but the developers just dropped the ball with it, unfortunately. It starts out well, but then as you say turns into pure hack and slash tedium. Which is a great shame, since it seems that the ideas and ability were there, but it just didn't get finished. ...
by Gallifrey
August 17th, 2006, 6:13 pm
Forum: General Chat
Topic: Welcome!
Replies: 60
Views: 44295

Just saying hello. I've been watching this game for quite a while, and it looks great, very excited about it.
by Gallifrey
August 17th, 2006, 6:11 pm
Forum: Eschalon: Book I
Topic: OOPS!! Interface and Cartography discussion....
Replies: 40
Views: 29834

I think it would be interesting to see your map get filled in with more pertinent details as one's Cartography skill increases. Start with a basic, rough map, and as the skill rises, more details are filled in. Starting with major roadways, landmarks and geographical features, then displaying more s...
by Gallifrey
August 17th, 2006, 6:06 pm
Forum: Eschalon: Book I
Topic: Poll: Requiring Food and Water in RPGs
Replies: 119
Views: 91881

I'm all for realism in RPGs, and so few RPGs incorporate food and water survival systems these days. I think the intial outline idea is an ideal way to go about handling food and water, it's there, but it's not something that you have to tend to every ten minutes or face disastrous consequences. It'...