Search found 65 matches
- October 14th, 2014, 12:41 pm
- Forum: Eschalon: Book III
- Topic: Steam version updated to 1.021
- Replies: 3
- Views: 10791
Re: Steam version updated to 1.021
yep, seems updated. The steam forums haven't noticed though, surprisingly enough. i reckon it's because everyone's already moved on to other games by now. Still, i gonna roll up a new ranger and see what i can do.
- September 1st, 2014, 8:32 am
- Forum: Eschalon: Book III
- Topic: Steam vs. 1.021
- Replies: 5
- Views: 14364
Re: Steam vs. 1.021
fair enough. The steam forums have nothing new, anyhow. Nor has the steam page. I would have bought it off the site rather than steam really, but the site no longer supports iDeal like it did for the first two games. Not having the patch isn't too bad, but it's still annoying. Late-game copper weapo...
- August 31st, 2014, 9:56 am
- Forum: Eschalon: Book III
- Topic: Steam vs. 1.021
- Replies: 5
- Views: 14364
Re: Steam vs. 1.021
Wasn't there a post here which said that there he'd received an email from steam a few weeks ago? I was going to say that that was some news at least, but it seems to have gone missing.
- August 20th, 2014, 6:19 am
- Forum: Eschalon: Book III
- Topic: Steam vs. 1.021
- Replies: 5
- Views: 14364
Re: Steam vs. 1.021
This update is long overdue. It was promised to us several months ago, and it's still not here. i really appreciate how BW listens to fan input and all, but without hearing that there's been some difficulties with getting it on steam or whatnot, it's starting to sound like procrastination. :( I'd re...
- March 12th, 2014, 12:09 pm
- Forum: Eschalon: Book III
- Topic: Unusable pentagrams
- Replies: 10
- Views: 8893
Re: Unusable pentagrams
There's another one behind a destroyable fence in a secret area in the rockhammer region. It's got two levers, but i've never managed to flick the one on the right. It's got a letter S written on it, apparently, but it means nothing to me.
- March 3rd, 2014, 12:09 pm
- Forum: Eschalon: Book III
- Topic: bugged unique hammer in lvl 2 mine
- Replies: 0
- Views: 20310
bugged unique hammer in lvl 2 mine
So i've found this hammer called Bonedust, and it doesn't show up on my character. Anyone else seen this? It doesn't seem to be bugged in any other way so far.
- November 30th, 2013, 5:12 am
- Forum: Eschalon: Book II
- Topic: Eschalon: Book II music themes
- Replies: 7
- Views: 11799
Re: Eschalon: Book II music themes
Well, for what its worth, it seems only the book 2 intro theme is available on the internet. The rest hasn't been cracked. I'll certainly be buying the soundtrack once it comes out. Shame not everything's on there though.
- November 16th, 2013, 5:12 am
- Forum: Eschalon: Book III
- Topic: Shields in EB III
- Replies: 7
- Views: 4249
Re: Shields in EB III
I've tried that. Never finished the character, but i could see the potential. Spears sinergise with defensive stats quite well.
- November 13th, 2013, 12:19 pm
- Forum: Eschalon: Book III
- Topic: Anyone have any problem with...
- Replies: 40
- Views: 19331
Re: Anyone have any problem with...
Somehow, i don't think our adventurer would mind being all that beardy. I've always had this weird impression of my characters who'd walk into town at odd hours, sell a crapton of mysteriously obtained weapons and armor and then dissapear again for some random period of time to murder some more of t...
- November 8th, 2013, 4:18 am
- Forum: Eschalon: Book II
- Topic: Bag end
- Replies: 5
- Views: 5666
Re: Bag end
If you would have actually read the comments on that article, you would have noticed several arguments against it. Here's just one: The only solution to bad worldbuilding is better storytelling. M. John Harrison said it best: Every moment of a science fiction story must represent the triumph of writ...
- November 7th, 2013, 12:51 pm
- Forum: Eschalon: Book III
- Topic: Class feats!!!
- Replies: 7
- Views: 4758
Re: Class feats!!!
While i'm for the idea, i don't see why we'd remove alignment feats. More tweaking ftw!
- November 6th, 2013, 7:41 am
- Forum: Eschalon: Book I
- Topic: Second level goblin citidel
- Replies: 14
- Views: 19311
Re: Second level goblin citidel
You can also just walk back to the entrance point and keep dropping the gate on the guards. Much simpler. :P Nope, the gate locks open after you go through. I think BW fixed that little trick so it wouldn't work anymore. Ah, that's possible. Last time i did that was on a rather old version. I've ha...
- November 5th, 2013, 4:34 am
- Forum: Eschalon: Book I
- Topic: Second level goblin citidel
- Replies: 14
- Views: 19311
Re: Second level goblin citidel
You can also just walk back to the entrance point and keep dropping the gate on the guards. Much simpler.
- November 4th, 2013, 12:21 pm
- Forum: Eschalon: Book II
- Topic: Bar None
- Replies: 16
- Views: 11745
Re: Bar None
It also all sounds really impractical. Most of that is not something i'd want to have to deal with. That's the main reason why the difficulty settings exist; not all people like the hassle.
You will be able to make containers anywhere in book 3.
You will be able to make containers anywhere in book 3.
- November 3rd, 2013, 1:21 pm
- Forum: Eschalon: Book II
- Topic: Light Armor vs. Heavy Armor
- Replies: 19
- Views: 14724
Re: Light Armor vs. Heavy Armor
Tungsten is also stupidly heavy. Personally, i preferred the first game's system when it came to determining armor quality. It prevented silliness like iron cloaks, even though the 2nd game's system was designed around giving players equal amounts of items for every concievable category. Another thi...