Search found 248 matches
- June 14th, 2007, 5:32 pm
- Forum: Eschalon: Book I
- Topic: Are you planning a demo?
- Replies: 2
- Views: 3440
Are you planning a demo?
I only ask because it seems to me the biggest sales aid for Jeff (Vogel)'s Spiderweb games is the fact you can play a goodly slice (15% maybe) of them before you part with your shekels (at which point you are hooked .. you also know you are not buying a steaming heap). If this isn't in the plans, it...
- June 14th, 2007, 5:27 pm
- Forum: Eschalon: Book I
- Topic: Betatester
- Replies: 21
- Views: 17836
$10 is a deal, considering so many games come out now in beta form for full price :| Ah yes, another Gothic 3 player, I recognise the complaint. Lol. Actually beta testing is damn hard work (and 6 hours a day is just barely enough - 6 hours playing maybe, but then you have bug reports, screen shots...
- June 14th, 2007, 5:17 pm
- Forum: Eschalon: Book I
- Topic: OOPS!! Interface and Cartography discussion....
- Replies: 40
- Views: 29773
Anyway I like it. Just with the caveat that it never leave me taking notes for something - if I know it then the automap should know it. Amen to that .. with the proviso that I'd still like to be able to scribble personal notes someplace. And the most important thing I often know about a location i...
- June 14th, 2007, 5:08 pm
- Forum: Eschalon: Book I
- Topic: Poll: Requiring Food and Water in RPGs
- Replies: 119
- Views: 91668
I voted for 'not' but I could live with it either way, as long as it is well done. Ditto the need to sleep (I recall this was a major PITA in the original 'gold box' games, where finding somewhere safe to kip was more trouble than killing the average dragon). As many people have said if we get too r...
- June 14th, 2007, 5:03 pm
- Forum: Eschalon: Book I
- Topic: Hardware Poll #1
- Replies: 29
- Views: 20252
1920*1200 widescreen TFT here (a Dell, as it happens). Great for graphics design (I edit maps on it) but a bit of a PITA for RPGs, since you have to move your head (or at least eyes) to see the critters sneaking up at the sides - in your peripheral vision, but not in the detail area. The future is w...
- June 14th, 2007, 4:59 pm
- Forum: GameTalk
- Topic: Combat in crpgs
- Replies: 15
- Views: 14696
Turn based for me too. I prefer chess (which is what turn based turns into) rather than the click-fest of most modern games (G3 being particularly ghastly). TOEE did indeed have good combat. Shame about the non-story (and the bugs). As to the Avernum games (which I beta tested) yes, Vampires summoni...
- June 14th, 2007, 4:53 pm
- Forum: GameTalk
- Topic: Pool of Radiance
- Replies: 37
- Views: 28708
- June 14th, 2007, 4:45 pm
- Forum: GameTalk
- Topic: Nethergate: Resurrection
- Replies: 14
- Views: 11327
I always though Nethergate was the best of the 'original flavour' Spiderweb games, not least because you could play either side from the get-go. In Avernum you didn't really have that option. However for 'morally arguable' the Geneforge games have to offer the most interesting options (and slightly ...