Search found 248 matches

by GSV3MiaC
June 14th, 2007, 5:32 pm
Forum: Eschalon: Book I
Topic: Are you planning a demo?
Replies: 2
Views: 3440

Are you planning a demo?

I only ask because it seems to me the biggest sales aid for Jeff (Vogel)'s Spiderweb games is the fact you can play a goodly slice (15% maybe) of them before you part with your shekels (at which point you are hooked .. you also know you are not buying a steaming heap). If this isn't in the plans, it...
by GSV3MiaC
June 14th, 2007, 5:27 pm
Forum: Eschalon: Book I
Topic: Betatester
Replies: 21
Views: 17836

$10 is a deal, considering so many games come out now in beta form for full price :| Ah yes, another Gothic 3 player, I recognise the complaint. Lol. Actually beta testing is damn hard work (and 6 hours a day is just barely enough - 6 hours playing maybe, but then you have bug reports, screen shots...
by GSV3MiaC
June 14th, 2007, 5:17 pm
Forum: Eschalon: Book I
Topic: OOPS!! Interface and Cartography discussion....
Replies: 40
Views: 29773

Anyway I like it. Just with the caveat that it never leave me taking notes for something - if I know it then the automap should know it. Amen to that .. with the proviso that I'd still like to be able to scribble personal notes someplace. And the most important thing I often know about a location i...
by GSV3MiaC
June 14th, 2007, 5:08 pm
Forum: Eschalon: Book I
Topic: Poll: Requiring Food and Water in RPGs
Replies: 119
Views: 91668

I voted for 'not' but I could live with it either way, as long as it is well done. Ditto the need to sleep (I recall this was a major PITA in the original 'gold box' games, where finding somewhere safe to kip was more trouble than killing the average dragon). As many people have said if we get too r...
by GSV3MiaC
June 14th, 2007, 5:03 pm
Forum: Eschalon: Book I
Topic: Hardware Poll #1
Replies: 29
Views: 20252

1920*1200 widescreen TFT here (a Dell, as it happens). Great for graphics design (I edit maps on it) but a bit of a PITA for RPGs, since you have to move your head (or at least eyes) to see the critters sneaking up at the sides - in your peripheral vision, but not in the detail area. The future is w...
by GSV3MiaC
June 14th, 2007, 4:59 pm
Forum: GameTalk
Topic: Combat in crpgs
Replies: 15
Views: 14696

Turn based for me too. I prefer chess (which is what turn based turns into) rather than the click-fest of most modern games (G3 being particularly ghastly). TOEE did indeed have good combat. Shame about the non-story (and the bugs). As to the Avernum games (which I beta tested) yes, Vampires summoni...
by GSV3MiaC
June 14th, 2007, 4:53 pm
Forum: GameTalk
Topic: Pool of Radiance
Replies: 37
Views: 28708

The three giant leaps I can remember in gaming were Pools of Radiance (first D&D on the PC), Eye of the Beholder (1st person view, albeit 90 degree and click step) and then Ultima underworld (free rotations etc.) although I think something else (Shadowcaster?) got there first. Since then it has ...
by GSV3MiaC
June 14th, 2007, 4:45 pm
Forum: GameTalk
Topic: Nethergate: Resurrection
Replies: 14
Views: 11327

I always though Nethergate was the best of the 'original flavour' Spiderweb games, not least because you could play either side from the get-go. In Avernum you didn't really have that option. However for 'morally arguable' the Geneforge games have to offer the most interesting options (and slightly ...