Weed in the Bathhouse quest
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- Captain Magnate
- Posts: 1469
- Joined: December 11th, 2007, 6:51 am
- Location: Wandering the Rift
Weed in the Bathhouse quest
If you kill the sentinel stalk before going to ask for this quest, then getting the quest is no longer possible. So I lost a little money and experience for skipping to click on the quest option on the road to Port Kuudad.
- Evnissyen
- Captain
- Posts: 1078
- Joined: July 7th, 2008, 11:28 am
- Location: Elizabeth Warren Land
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Re: Weed in the Bathhouse quest
Sorry, Randomizer... .
(Honestly, you should be able to collect on this quest if you do it beforehand, it only makes sense. Other games do this, too.)
(Honestly, you should be able to collect on this quest if you do it beforehand, it only makes sense. Other games do this, too.)
Certainty: a character-driven, literary, turn-based mini-CRPG in which Vasek, legendary "Wandering Philosopher", seeks certainties in a cryptically insular, organic, critically layered city.
Re: Weed in the Bathhouse quest
Many other quests in the game do let you start the quest even if you've already finished it, so I'd guess it's some oversight on this particular one. You may want to bring it up in the bugfix thread so that it could get fixed for 1.05.
- Evnissyen
- Captain
- Posts: 1078
- Joined: July 7th, 2008, 11:28 am
- Location: Elizabeth Warren Land
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Re: Weed in the Bathhouse quest
Ah, let Randomizer do it. For 3 reasons: 1. He brought it up . . . 2. He outranks me (though not forever! Ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha!)... okay, maybe forever . . . and 3. I'm jealous of him.
Certainty: a character-driven, literary, turn-based mini-CRPG in which Vasek, legendary "Wandering Philosopher", seeks certainties in a cryptically insular, organic, critically layered city.
Re: Weed in the Bathhouse quest
No need - I've already added this to my 'bugs' list!xolotl wrote:...You may want to bring it up in the bugfix thread so that it could get fixed for 1.05.