Book II - What it will and won't be
Posted: December 18th, 2007, 10:02 am
Well, we are waaaay too early to talk much about Book II as we are continuing to promote Book I and monitor sales, but I wanted to let everyone know what has been decided upon so that speculation does not drive everyone to the point of insanity! The following is pretty much set in stone as far as what to expect for the next game game...
- Book II is going to use a modified version of the Book I engine running at 1024x768. We are using 80% new tiles, so you are not going to get a visual re-hash of Book I.
- Based on the poll results, we are going to stay solo (no party) for Book II. Don't worry, all you party people- we've got other things in the works.
- You will be able to select male or female. We are working with the storyline now to see the best way to add additional races other than human. If we decide not to add racial selection do to storyline limitations, we will further tweak the Origin attribute to supplement the variety of your male/female Human character.
- It is going to be a "Basilisk Games" type of game. What does that mean? We are staying old-school. Book II is going to be even more stat-heavy than the first game. Although there have been a lot of awesome suggestions given to us and we will implement many of them, when it's all finished we still need to be able to say that Book II is an "old-school RPG". We are not going to change our design philosophy or style; there are too many game companies who have tried to give everything to everyone and they destroyed their game(s) in the process. We would rather keep 95% of you happy than try to satisfy the 5% who claim Book I sucks do to some design choice we made.
That's it for now. As with Book I, we won't reveal much about the game's storyline until it is released. The release date is "when it's done", which means sometime between next week and two years from now. However, I personally don't think Book II's development will take as long as Book I, due to the fact that many of the assets we have now we had to buy/make during Book I's development.
- Book II is going to use a modified version of the Book I engine running at 1024x768. We are using 80% new tiles, so you are not going to get a visual re-hash of Book I.
- Based on the poll results, we are going to stay solo (no party) for Book II. Don't worry, all you party people- we've got other things in the works.
- You will be able to select male or female. We are working with the storyline now to see the best way to add additional races other than human. If we decide not to add racial selection do to storyline limitations, we will further tweak the Origin attribute to supplement the variety of your male/female Human character.
- It is going to be a "Basilisk Games" type of game. What does that mean? We are staying old-school. Book II is going to be even more stat-heavy than the first game. Although there have been a lot of awesome suggestions given to us and we will implement many of them, when it's all finished we still need to be able to say that Book II is an "old-school RPG". We are not going to change our design philosophy or style; there are too many game companies who have tried to give everything to everyone and they destroyed their game(s) in the process. We would rather keep 95% of you happy than try to satisfy the 5% who claim Book I sucks do to some design choice we made.
That's it for now. As with Book I, we won't reveal much about the game's storyline until it is released. The release date is "when it's done", which means sometime between next week and two years from now. However, I personally don't think Book II's development will take as long as Book I, due to the fact that many of the assets we have now we had to buy/make during Book I's development.