Poll: Requiring Food and Water in RPGs
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Waste of time
I do not like having to drink or eat to stay alive.
Potions to remove poison or to regain stamina, mana or life is one thing, but having to eat to survive for no other reason is a pain and IMHO a waste of time.
Potions to remove poison or to regain stamina, mana or life is one thing, but having to eat to survive for no other reason is a pain and IMHO a waste of time.
Hi all - i only found out about this game yesterday (thanks RPGWatch) and was wondering if a decision about food / water has been made by the developers?
I voted for food & water - but strongly recommend introducing an option to disable the requirement to manually feed your character.
Why did I vote yes? I have some pretty good memories of having to worry about food for my party in Ultima 7. It never seemed like an annoying aspect of the game at all. Food was pretty easy to come by; there was meat on most wild animals you killed that could be taken for food, and there was a low level spell 'create food' that lavished the immediate area surrounding your party with a variety of different foods (no beer if I remember correctly though)!!
I brought up this very topic on the dragonage forum ages ago and was met with so many people responding with 'this is not supposed to be the sims'... having never played the sims but still having had to feed my guys in ultima 7 (seen by MANY as one of the best RPG's of all time) I considered this a moot point.
Nevertheless, I can accept that many now see such a task as mundane. However I think it adds to the realism and immersion of the game. There is a limit to what elements of everyday living should be implemented, but I don't feel as though this is outrageous. In order to satisfy those who do believe it would be mundane I echo the previous suggestion to implement this is a feature that can be disabled. There wasn't any official response from the developers on this though, so perhaps it's not feasible to provide both options...
For the record, Betrayal At Krondor (BAK) also required you to purchase rations for your party...
Dray.
I voted for food & water - but strongly recommend introducing an option to disable the requirement to manually feed your character.
Why did I vote yes? I have some pretty good memories of having to worry about food for my party in Ultima 7. It never seemed like an annoying aspect of the game at all. Food was pretty easy to come by; there was meat on most wild animals you killed that could be taken for food, and there was a low level spell 'create food' that lavished the immediate area surrounding your party with a variety of different foods (no beer if I remember correctly though)!!
I brought up this very topic on the dragonage forum ages ago and was met with so many people responding with 'this is not supposed to be the sims'... having never played the sims but still having had to feed my guys in ultima 7 (seen by MANY as one of the best RPG's of all time) I considered this a moot point.
Nevertheless, I can accept that many now see such a task as mundane. However I think it adds to the realism and immersion of the game. There is a limit to what elements of everyday living should be implemented, but I don't feel as though this is outrageous. In order to satisfy those who do believe it would be mundane I echo the previous suggestion to implement this is a feature that can be disabled. There wasn't any official response from the developers on this though, so perhaps it's not feasible to provide both options...
For the record, Betrayal At Krondor (BAK) also required you to purchase rations for your party...
Dray.
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Yes, food is in the game and it can help you a little bit when eaten (a small 1-2 point health boost) but it is not required. You will not grow hungry and die if you fail to eat.
I personally would have liked to see food a requirement, but the poll was just too close. Besides, you can still collect food in your inventory and consume it when you are desperately low on health, so it still has some importance.
I personally would have liked to see food a requirement, but the poll was just too close. Besides, you can still collect food in your inventory and consume it when you are desperately low on health, so it still has some importance.
I am curious if there is food are there any other things like alcohol-- beer and wine, or tobacco with minor effects. Also are there alchemical things which you can pick up like herbs in the forest which have minor effects-- very low healing power 1-4 points, etc. Also are there different kinds of food cheese, meats, cucumbers, apples, etc.
I am Myt where's the cheese dip.
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Do it the way many of the early CRPG did it (Including Ultima Exodus, I believe) And that is to say, make it so that lack of food doesn't HURT you, but just prevents you from regenerating health points throguh inactivity/rest.
Many old CRPGs did this. If you didn't have food, you didn't slowly die...you just wouldn't regain HP without being magically healed or sleeping at an inn/tavern
Many old CRPGs did this. If you didn't have food, you didn't slowly die...you just wouldn't regain HP without being magically healed or sleeping at an inn/tavern
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