So far as I know there wasn't, and I don't see why there should need to be... If people want to use exploits, then let them. If they don't, well, then they won't. No sense wasting programming time on something like this.alpha wrote:There is some kind of protection agains save-loading at every chest, I am sure. Every time you get items that are worse and worse.
So have fun reloading lol
I'd like to second the request for a run mode... Walking got tedious. Even if you could just fast forward a bit? That'd be nice. More quick travel locations would be handy too, but not a really big issue.
It would be nice to see more character models and portraits too.
On the subject of alchemy, it would be nice to see an expanded set of potions you could make, including ones you could discover. Alchemical ingredient drops from enemies would be pretty cool too. I like the 2 ingredient system, it makes it more likely for players to hit upon a useful combination. Or, some kind of system that gives hints as players try ingredients? But that's likely too complex.
More drops from combat would be nice too, because looting is fun. Some kind of fletching skill, or recoverable arrows would help as well, I found I really had trouble with both affording them and finding enough to buy early game.
The arcane character class also needs adjusting. Rather than only having higher level spells cause damage faster, have them cause it more efficicently. By this I mean that spells requiring more skill to learn/cast would cause more damage per point of mana spent, and be crank-uppable as normal. (I liked that power scaling system.) Alternately, when cast at higher power levels the spells would gain additional effects, (or a non-linear damage scale) again to reward characters with higher stats in that spell casting skill.
I played a fighter/diviner (paladin?) which worked really well. The haste spell is incredible.
Also, doesn't the term "divination" refer to prophecy and augury, as in predicting the future, rather than divine majjickq, which refers to magic from deities? Not sure if that was the term you wanted. You know, just to nitpick.