Hey,
Sorry about that, I have moved hosts and completly forgot about these mods being hosted, I'll dig through my backups and try and get them all uploaded again soon.
Dave
(Book I Mod) RD's Book I Mod
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- Senior Council Member
- Posts: 224
- Joined: January 8th, 2012, 6:06 pm
- Location: UK
- Contact:
Re: Raver Dave's Book I Mod
My modifications for Eschalon Book I: RaverDave's Book I Mod
My modifications for Eschalon Book II: Port Kuudad Tower - Now Open, Treasure Of The Orakur
All previous versions avaliable here
My modifications for Eschalon Book II: Port Kuudad Tower - Now Open, Treasure Of The Orakur
All previous versions avaliable here
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- Senior Council Member
- Posts: 224
- Joined: January 8th, 2012, 6:06 pm
- Location: UK
- Contact:
Re: Raver Dave's Book I Mod
Hi all,
Sorry this has been down for a while. I have now re-uploaded this as an attachment to the original post.
Cheers
Dave
Sorry this has been down for a while. I have now re-uploaded this as an attachment to the original post.
Cheers
Dave
My modifications for Eschalon Book I: RaverDave's Book I Mod
My modifications for Eschalon Book II: Port Kuudad Tower - Now Open, Treasure Of The Orakur
All previous versions avaliable here
My modifications for Eschalon Book II: Port Kuudad Tower - Now Open, Treasure Of The Orakur
All previous versions avaliable here
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- Initiate
- Posts: 9
- Joined: June 1st, 2014, 5:38 pm
Re: (Book I Mod) RD's Book I Mod
Hello All,
Hopefully RD still glances at the boards now and again, although I suspect it is not the mods fault. Anyways I have gotten all the way through the Secure Area except the two Impossible to pick or bash doors. I am fairly confident I didn't miss any keys being dropped and in fact have found 2 widgets leading me to wonder if Linux is again keeping me safe. I did not install the game as super user so I am suspecting my system is blocking something of course without bother to mention it. I had also installed the Salted Coast mod but ended removing it because if I saved on the map right below the starting map I crashed to desktop. Checking the only 2 files that mod added they had the same permissions as everything else in the save slot so I am a little confused.
Sorry I digressed. Are the 2 widgets I found in the crypt supposed to be custom keys? If so how would I go about changing them from widgets to keys, or at very least escape now that I am trapped?
Thanks
Warren
Hopefully RD still glances at the boards now and again, although I suspect it is not the mods fault. Anyways I have gotten all the way through the Secure Area except the two Impossible to pick or bash doors. I am fairly confident I didn't miss any keys being dropped and in fact have found 2 widgets leading me to wonder if Linux is again keeping me safe. I did not install the game as super user so I am suspecting my system is blocking something of course without bother to mention it. I had also installed the Salted Coast mod but ended removing it because if I saved on the map right below the starting map I crashed to desktop. Checking the only 2 files that mod added they had the same permissions as everything else in the save slot so I am a little confused.
Sorry I digressed. Are the 2 widgets I found in the crypt supposed to be custom keys? If so how would I go about changing them from widgets to keys, or at very least escape now that I am trapped?
Thanks
Warren
- Kreador Freeaxe
- Major General
- Posts: 2426
- Joined: April 26th, 2008, 3:44 pm
Re: (Book I Mod) RD's Book I Mod
Wow, it's been a while since I've played through this mod, but as I recall the widgets you find in the secured area activate a series of machines that open the one-way exit. I seem to recall there being three widgets, but that may be a false memory.
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Kill 'em all, let the sysadmin sort 'em out.
Kill 'em all, let the sysadmin sort 'em out.
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- Initiate
- Posts: 9
- Joined: June 1st, 2014, 5:38 pm
Re: (Book I Mod) RD's Book I Mod
Thanks Kreedor I will look around some more. Your memory isn't false there are three widgets above the original one but the third one wasn't in the secure area I think it was the other underground in Bllackwater.
Warren
Edit: Actually there is a key you just need to look around for it. I guess I will be surprised later with the widgets
Warren
Edit: Actually there is a key you just need to look around for it. I guess I will be surprised later with the widgets