Paper sorcerer = awesome
Posted: July 28th, 2014, 12:56 pm
I was surprised to not find a thread on paper sorcerer!
It is a good game that runs fine on my shitty 2 ghz computer with beutiful graphics and hand-drawn characters.
It is reminscent of old dungeon crawlers like Swords and Serpents (NES).
List of nice features;
* Nicely balanced
* Combat flows good, the difficulty is well adjusted to how leveled you will be when you get there
* Skills have cooldown and cost energy, and all allies (of which you may NOT recruit all of them, so you have to pick!) are unique. Allows for great tactical stuff.
* "Catacombs" to (super)level characters if you continously get your ass handed to you
* Many puzzles that yields nice rewards, but none essential for progress (so that you get stuck)
* Storyline neither dull nor pretentious
...and more
It is a good game that runs fine on my shitty 2 ghz computer with beutiful graphics and hand-drawn characters.
It is reminscent of old dungeon crawlers like Swords and Serpents (NES).
List of nice features;
* Nicely balanced
* Combat flows good, the difficulty is well adjusted to how leveled you will be when you get there
* Skills have cooldown and cost energy, and all allies (of which you may NOT recruit all of them, so you have to pick!) are unique. Allows for great tactical stuff.
* "Catacombs" to (super)level characters if you continously get your ass handed to you
* Many puzzles that yields nice rewards, but none essential for progress (so that you get stuck)
* Storyline neither dull nor pretentious
...and more